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Ant Z wants a life away from the colony and the routine of following orders without questioning. He wants to be an individual. Through a chance encounter he meets the princess of the colony and falls in love with her. In an effort to impress her, he joins a military parade and soon finds himself in a battle between ants and termites. Z is the only survivor and is given a hero's welcome. Z, his confidence newly invigorated, decided to head for a better life beyond the colony with Princess Bala at his side. However, Mandible is threatened by Z's behaviour because he wants to marry into the royal family and take over the colony. Z and the princess find themselves out in the world and Z begins his journey to find Insectopia, a fabled place where insects can live freely. Back in the colony Mandible begins his plan to seize power and eradicate the weakest members. Ultimately he is foiled by a communal ant effort to ensure the safety of the population. Z confronts Mandible and brings his plans to an end; the survival of the colony is ensured.
This was the first animated feature film from, Dreamworks, then new Hollywood studio, and among the first computer-animated films to be made. In keeping with Hollywood's use of the star persona as a device for generating meaning, Antz appeals to our familiarity with the screen personas of Woody Allen, known for his neurotic, urban outlook on life, Sharon Stone, as a sex symbol, Sylvester Stallone, as a tough guy and Gene Hackman as a bad guy. While these characters may be, for the most part, unrecognised by young viewers, for older viewers their personas add an additional layer of amusement to the characters.
As an example of the new computer-animation genre, the film is strong on story and uses computer-animation's great strengths (replicating numbers of characters and simulating live action camera moves) to convey the size of the ant colony and to emphasise the sense of uniformity that its protagonist reacts against. The film's thematic achievement is in allowing the fantasy adventure scenario an opportunity to acknowledge universal issues of personal identity, self-value, community and the dynamic between the strong and the weak. Antz can also be explored as a political/social commentary. In the opening sequences, which establish life in the colony, many of the shots are wide shots emphasising the vast number of ants at work and the uniformity of their lives. Barbados's death and his dying words to Z on the battlefield, when he tells Z not to live a life following orders, emphasises the theme of the individual in society.
A Bug's Life (US, 1998, John Lasseter/Andrew Stanton) deals with an outside threat to an ant colony, but again emphasises the relationship between the individual and the community. Animal Farm (UK, 1955, Halas and Batchelor) is an animated feature that adapts George Orwell's novel and its critique of government.
Art and design: Explore how this particular form of animation has been used to deal with an otherwise 'heavy' subject. Compare it with Animal Farm.
Watch the final scene of the film and pause it on the image of the ant 'ladder'.
Listen to the opening sequence of the film with the image blocked out:
Watch the scene where General Mandible gives his 'Sacrifice' speech to the soldiers:
Ask students to imagine:
Ask students to redesign the video cover to appeal to adult audience. They will need to highlight the political and social implications of the film's message and come up with a tag line that draws attention to the social satire rather than the 'fantasy' plot and characters.
These questions can be used as starting points from which you can begin to draw out the more general issues to do with social organisations and democracy:
More generally: